UNREAL MULTIPLAYER GAME
For a job application I had one month to make a simple multiplayer game in Unreal using blueprints.
Before this I only had a couple months of unreal experience, and that was from tutorials only. I hadn’t
made a project yet. So, my experience wasn’t much coming into this especially with networking.
The game itself was simple. There is a target you can shoot which awards you with one point. You have
three different weapons with limited ammo and each time you shot a target an ammo power-up will
spawn. Next up are the difficult parts, the networking and a chat system with two different rooms and
private chat.
I quickly found out that networking on itself wasn’t that difficult because unreal does most of it. Getting
the replication to work and using that networking for the chat system were the most difficult parts.
Unfortunately, I didn’t get the job, this assignment was a bit too complicated for me at that time, but I
learned a lot and had fun making it. Next time when I’m making a multiplayer game, I at least have some
idea what I must do.